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AI Insights · Timothy · April 2024

Top 5 Character Collection Games on Android in Nicaragua for Q1 2024

Discover the performance trends of the top 5 character collection games on Android in Nicaragua for the first quarter of 2024. Data from Sensor Tower reveals key insights on downloads and revenue.

Top 5 Character Collection Games on Android in Nicaragua for Q1 2024

In the first quarter of 2024, the top 5 character collection games on Android in Nicaragua showed varied performance trends in terms of weekly downloads and revenue. Here's a detailed look at their performance:

Free Fire: 7th Anniversary from Garena International I experienced relatively stable weekly revenue, starting the quarter around $4.8K and peaking at approximately $5.2K by the end of January. However, revenue saw a gradual decline towards the end of the quarter, settling around $3.9K. Weekly downloads for the game fluctuated, starting strong with 12.7K in early January and reaching a peak of 13.8K in mid-February, before slightly tapering off to 12.1K by the end of March.

Coin Master by Moon Active had a notable weekly revenue peak of around $1.2K at the end of January. The revenue trend then showed a slight decline, stabilizing around $681 by the end of March. The weekly downloads for Coin Master were relatively low compared to other games, starting at 533 in early January and ending at 350 in late March.

Brawl Stars from Supercell had a mostly consistent weekly revenue, with minor fluctuations, starting at $453 and peaking at $688 by the end of January. The quarter ended with revenue around $490. Weekly downloads for Brawl Stars showed an upward trend, starting at 1.9K in early January and reaching approximately 2.5K by the end of March.

EA SPORTS FC™ Mobile Soccer by Electronic Arts saw a notable peak in weekly revenue of about $705 in early February, before gradually declining to around $350 by the end of March. Weekly downloads for the game were strong throughout the quarter, peaking at 6.9K in late January and maintaining a steady count around 5.8K by the end of March.

Clash Royale from Supercell had relatively stable weekly revenue, starting at $568 and ending the quarter around $340. The game's weekly downloads showed a fluctuating trend, beginning at 4.6K in early January and peaking at 5.1K in the same month, before settling around 3.7K by the end of March.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024